Showing results for: Social Sciences

An idea canvas is a diagram that is used to design the strategy needed to execute an idea. Use an idea canvas to structure brainstorming sessions, particularly in the early stages of group projects.

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Prototyping is the process of giving an idea a physical form so that it can be tested and improved. This activity demonstrates the process and value of the rapid prototyping process, and engages students in the design of their learning environment.

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The term “pivot” in entrepreneurial thinking practice describes a change in strategy without a change in vision. This activity reinforces the importance of building the ability to pivot directly into the start of a project.

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Customer discovery is a process by which entrepreneurs come to understand people’s reaction to their ideas. This activity demonstrates how easy it is to make assumptions in our research, and provides helpful techniques to guard against doing so.

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SWOT stands for Strengths, Weaknesses, Opportunities, and Threats. A SWOT diagram can be used to structure activities that involve brainstorming and idea assessment, goal-setting, or peer/self-assessment.

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Design thinking is a mindset and a methodology used to better understand problems and implement creative solutions. This collaborative activity introduces a process used by design teams as they generate ideas and solve problems.

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A brand is a succinct, highly creative way of expressing an identity. In this activity, students learn about common brand types and practice clearly communicating their values and goals to develop a personal brand & help identify potential collaborators.

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CurioCity resources which align with the Northwest Territories Experiential Science 10 Unit 4 on Resource Management and Population Dynamics.

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CurioCity educator resources which align with the Ontario Curriculum's Grade 12 Earth and Science SES4U, Geological Processes Strand.

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